background

Friday, 14 March 2014

How long should a MOOC video be?

At last the answer to a question that I've always known the answer to in an intuitive sense but I've never had the any real evidence to justify my assertion.

How Video Production Affects Student Engagement: An Empirical Study of MOOC Videos (Philip J. Guo
MIT CSAIL / University of Rochester, Juho Kim MIT CSAIL, Rob Rubin edX)


Thursday, 6 March 2014

The University of the Future

The University of the Future.  The BBC have launched this programme that analyses the MOOC phenomenon.  Well worth a listen with some quite startling highlights:

  1. Some academics can make themselves into global superstars, taking their teaching to an audience that they could only have dreamed of.
  2. Watch out for UDACITY.  The early MOOC rush created some lousy products.  UDACITY seem the most likely to be innovative in the pedagogy of MOOCs.
  3. MOOCs are irresistible.  The tide has already turned, undoubtedly some universities may suffer unless they adapt to a new paradigm.
  4. In 50 years time will there be only 10 Higher Education institutions?

Wednesday, 12 February 2014

Part 4: Quality copy

Okay, Design Documents.  This is where your skills as a learning designer come in.  You’ve had your content meeting with your academic.  You’ll have a video, some big sheets of paper, or some photographs.  This then needs to be turned into a meaningful design document that captures 2 things:


1.  The precise TEXT of any on screen learning content


AND


2.  The exact NARRATIVE of any word spoken


Whichever way you look at these you’ll need to write it.  If you have captured video of your academic explaining their content this can be easier because you can use their style of presentation and even transcribe verbatim what they actually say.  


Creating your design document is best done in some kind of template.  I find it best to feature 4 key elements: Learning outcomes, content (the on-screen text/ narrative), media treatments and an ID column.  The ID column helps you assign assets (video clips, images etc.) and keep all of the course easy to organise.


The column that takes most of the time is the content (the on-screen text/ narrative).  You may find yourself stuck with the content (remember, you are dealing with a subject matter expert who may be the leader in their field).  Don’t expect to grasp everything and certainly don’t wrestle with your understanding by spending a lot of your own time studying.  Most courses are designed for a certain level of understanding (say, undergrad level).  Your SME has to be able to communicate with this audience and if you can’t understand it - the learners (audience) won’t either.  So, if need be, leave gaps and flag parts where your SME needs to do a bit of work clarifying the text.  Remember, they’ll usually be immensely grateful that you are doing the hard work for them; a bit of editing won’t faze them.


When you do hand back your Design Document for your SME to check, make sure that this is an official “step”.  they must “sign-off” the Design Document to permit it to go to the next stage of development.  If they don’t, you may find yourself making painful and costly re-writes several weeks down the line.


Once the text/narrative is done the next thing to do is to gather or schedule the creation of your multimedia assets.  There is a synergy between the text/narrative and what is happening on screen.  You need to be able to visualize the end-user experience and know what is possible - this will sometimes influence how you develop the narrative.  

Eventually you will come up with a list of CREATED and CURATED assets.  Once the script is agreed, spend your time getting these produced, stored and organised.  Use the ID component of the Design Document to marshall these assets.  Once you have your text/ narrative and assets within your Design Document commence technical development.  But, in my view, never-ever commence development until you have a bullet-proof Design Document.

MOOC News and Reviews is an invaluable central hub for everything that is developing in the MOOC sphere.

Wednesday, 15 January 2014

Part 3: Content is key

This is the art to developing any MOOC - capturing the content and transforming it into an engaging learning experience.   Start with a simple question, "what do you want your students to learn?

Now start to break down the content into bite sized chunks.  I find that 1 week of MOOC learning content can be handled within a couple of hours.  How you record this meeting is up to you.  I always use big paper and pens.  Sometimes I video record, but you always need to ensure you choose a recording solution that makes your academic feel comfortable.

Once the meeting is done process it fast, follow up any resources your academic has recommended and start writing the content in some form of design document.  Remember you are not the expert!  You will have to get used to being an intellectual windsurfer - be able to skim along the surface of a range of subjects at high speed.  If you don't understand some of the content that you've noted, write footnotes for your academic in the design documents so they can "fill in the blanks". Don't feel guilty doing this, you are doing them a big favour by doing the " donkey work".  Producing a Design Document is an art.  But it's vital -  without a Design Document you will not have an agreement as to what the learning content consists of.  I'll address the art of the Design Document in my next post.

Part 3 (continued): Harness technology

Before I tackle Design Documents I have a few more thoughts on using technology to get the best of meetings that are designed to gather learning content with your academic(s).

Bizarrely you start with marker pens and big sheets of paper.  This is good, it’s always reliable, cheap and helps with the creative process.  However, once that initial brainstorming of ideas is underway there are some readily available and really useful technologies that can be harnessed to enhance the design and development process of your MOOC.

1.  Video the design sessions.  This is immensely powerful.  Simply get a smartphone or tablet and record your academic “doing their stuff” explaining things on big sheets of paper.  capture all of the nuances of the conversation.  I've used my smartphone and tablet to make these quick videos and I've published them to my cloud storage to watch later when I’m developing the design document and storyboard.  Of course you need the consent of your academic to do this.  Some will be happy, some will not.  But if you can persuade them that it will be confidential and it will be destroyed after you've finished with it you should be fine.

2.  The big picture.  If you are using big sheets of paper or whiteboards (this is crucial if you choose these!) to record your academics content during a content meeting photograph everything at the end.  Why?  Well, when you get back to your desk you don’t want to be attempting to shuffle A1 sized sheets of paper around.  Photograph them and upload them to some sort of cloud storage.  I prefer Evernote for this because I can add additional notes to each of the photographs and easily keep track of the development of the content across a range of devices.  And, if you need to, it’s easy to share the content.


Monday, 13 January 2014

Part 2: The $64 question

How long will it take?

 If you get the opportunity to even ask this question it's good news, because most academics will automatically think they don't have the time.  So, if you get the opportunity to ask this question you need to be extremely well prepared:

Itemise activities.   What exactly will they have to do and how long will it take?  Depending on the academic there are a limited list of activities:
  • A meeting to discuss content and identify what the students will learn. 
  • Some time to review draft design documents and storyboards.  
  • Time for video shoots and for audio recordings and a bit of time for testing and checking.
  • Oh, and don't forget activity planning.
Assuming an instructional designer can draft the content in the form of a design document/ storyboard these activities usually add up to about a working day for a typical week's worth of learning content.

A day per week of MOOC.  Once they realise that a typical 8 week MOOC is going to take about a fortnight (though not a continuous stretch, it will need to fit into diary slots) it becomes a quantifiable and digestible proposition.